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🔨 Craft System

Overview

The Craft System is an Item Crafting System that allows players to combine materials and in-game currency to create new Costumes or Equipment.

This system enhances:

  • Item Progression
  • Resource Sink
  • Player Customization

and serves as one of the core mechanics of the game’s item economy.


Crafting Categories

The Craft System is divided into item categories.

Category
Costume
DE Costume
Stuff
ETC

Players can select a category and view the list of items that can be crafted.


Crafting Process

{% stepper %}

Step 1: Player Selects Item

Example:\ Hapkido Suit

The system will load the recipe data for that item.

{% step %}

Step 2: System Loads Recipe Data

The system retrieves recipe data from the database, such as:

  • Required Materials
  • Required Currency
  • Success Rate
  • Destroy Rate {% endstep %}

Success & Failure System

Crafting in Zone4 uses a probability-based crafting system.

Example:

Result Rate
Success 90%
Destroy 10%

If crafting fails, some or all materials will be destroyed.


Blessing System

Players are required to use special items to assist in the crafting process.

Zeed Blessing

Item Creation Output

When crafting is successful:

Players will receive the item, such as:

  • Hapkido Suit

The item will be added to the player’s Inventory immediately.