📚 Collection System
Overview
The Collection System is an Item Collection System that allows players to register in-game items into a Collection Book to unlock Collection Achievements and Stat Rewards.
The purpose of this system is to:
- Enhance long-term progression
- Encourage item collection
- Create an item sink to reduce excess items in the game economy
- Provide additional character stat bonuses

Collection Category
The Collection Book is divided into multiple collection categories.
| Category |
|---|
| Character |
| PVE |
| PVP |
| Event |
| Secret |
Players can track their collection progress through the Collection Achievement Panel
Collection Registration
Players can register items in the Collection Book by:
.gif)
Select a Collection Set:

Select the item you want to register

Confirm the Registration
{% hint style="info" %} Registered items will Destroyed
Collection Set System
Some collections consist of item sets.
.png)
Example:
- Ultimate Inventor Set
Players must collect the full set of items to unlock the reward.
Reward System
When players collect all required items according to the conditions:
.png)
The system will unlock the Collection Reward.
.png)
Example Reward:
| Character Stat | HP +1 |
|---|---|
Players can click Claim Reward to receive the bonus.
.png)
Stat Categories
Collection Stats will increase character attributes in various aspects.
Attack Status
Attack is divided into 5 types.
| Type |
|---|
| Hit Attack |
| Grip Attack |
| Team Attack |
| Double Attack |
| Special Attack |
Defence Status
Defence is divided into 5 types.
| Type |
|---|
| Hit Defence |
| Grip Defence |
| Team Defence |
| Double Defence |
| Special Defence |
Critical Status
Critical is divided into 2 types.
| Type |
|---|
| Critical Rate |
| Critical Damage |
Point Status
Point is divided into 2 types.
| Type |
|---|
| Health Point (HP) |
| Special Point (SP) |